We need scripted gaming to teach lessons.
A recent article in PC Gamer magazine claims that scripted set pieces in gaming are vanishing to make way for open worlds. I certainly hope that’s not the case, not if we still intend to tackle deep issues with gaming.
Call of Duty’s “No Russian” is more than “shooting up an airport.”
Intelligame’s founding premise is that we shouldn’t fear taking gaming seriously. Perhaps that’s why Kotaku’s recent article about the “No Russian” mission in Modern Warfare 2 bothers me…or, more specifically, its title.