SINNER: Sacrifice for Redemption_20181016214214 Josh Boykin, 7 years ago 0 1 min read SINNER: Sacrifice for Redemption_20181016214214 SINNER: Sacrifice for Redemption_20181016214214 Josh Boykin Founder and Editor-in-Chief of Intelligame. Lover of story-centric games of all kinds, arcade games, and mobile titles. Mac and Cheese connoisseur. Related posts Snippets Snippet: Playing Tetris can decrease traumatic flashbacks. Josh Boykin, 10 years ago 2 min read Editorial A Case for Replaying Old Games (and then Playing New Ones) Josh Boykin, 10 years ago 5 min read Editorial The Choice Quantic Dream Did NOT Pick in Detroit: Become Human Jenny Windom, 7 years ago 6 min read Intelligame Reads Intelligame Reads: What It’s Like to Write About Race and Games Josh Boykin, 7 years ago 3 min read Editorial Destiny is less “Become Legend” and more “Make Myths” Mikkel Snyder, 8 years ago 9 min read Editorial Why Aren’t Star Wars Battlefront and Call of Duty Learning from Titanfall? Josh Boykin, 10 years ago 6 min read
Snippets Snippet: Playing Tetris can decrease traumatic flashbacks. Josh Boykin, 10 years ago 2 min read
Editorial A Case for Replaying Old Games (and then Playing New Ones) Josh Boykin, 10 years ago 5 min read
Editorial The Choice Quantic Dream Did NOT Pick in Detroit: Become Human Jenny Windom, 7 years ago 6 min read
Intelligame Reads Intelligame Reads: What It’s Like to Write About Race and Games Josh Boykin, 7 years ago 3 min read
Editorial Destiny is less “Become Legend” and more “Make Myths” Mikkel Snyder, 8 years ago 9 min read
Editorial Why Aren’t Star Wars Battlefront and Call of Duty Learning from Titanfall? Josh Boykin, 10 years ago 6 min read